I am a Senior Lecturer in Human-Computer Interaction and EPSRC Fellow at the University of Bristol. I’m Deputy Head of the Bristol Interaction Group and I lead the Mixed-Ability Design lab.
My main field of research is Human-Computer Interaction (HCI), and my academic and research vocation is to explore and demonstrate how HCI as an applied field of inquiry can contribute to making human society more inclusive of people with disabilities. I start from the premises that a) an inclusive future is not only desirable but one that should be actively designed, b) that people with disabilities should be actively involved in co-designing it, and c) that bias toward the visual modality in traditional HCI paradigms, e.g. GUI, WIMP, is a detriment to inclusion because they ignore and compromise the richness and diversity of human abilities and experiences. I am particularly interested in exploring how insights and principles from multisensory interaction, crossmodal perception and embodied cognition could be used to design more inclusive interactions between people with and without disabilities. I use a mixed-methods approach in my research, combining theory with field work, co-design, and controlled studies and evaluation.
Ongoing projects and research interests include:
- Inclusive education technologies
- Crossmodal perception applications in HCI and HRI
- Augmented reality and inclusive social interaction
- Multisensory, and multi-person Virtual Reality
- Multisensory interaction, emotions and well-being
- Voice user interfaces, Auditory Displays, and Sonification
- Accessibility and Assistive Technology.
- Child-Computer Interaction
- Co-design, particularly with mixed-ability mixed-age groups
- Quantitative approaches to embodied interaction
Prior to this, I was a postdoctoral researcher on two EPSRC projects at Queen Mary University and I received my PhD in HCI from the University of London in 2011.
The CRITICAL Project
I am currently on a 5-years EPSRC Early Career Fellowship which is supporting my research into inclusion, co-design, crossmodal perception and multisensory interaction. In this fellowship, I’m focusing on ways of apply the above principles to design and research education technologies that can improve the inclusion of visually-impaired children when they learn alongside their sighted peers in mainstream schools. Read more here.
Check out our growing consortium on inclusive education technologies here